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What is the sum of 2 and 6?

Weak Regeneration (Arcane Energy) I-III


Rules: The hero subtracts 1 from each regeneration roll for each level of this disadvantage (minimum 0).

Prerequisites: Advantage Spellcaster, no advantage Improved Regeneration (Arcane Energy)

AP Value: -10 adventure points per level


Publication: Core Rules page 178