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Please add 2 and 6.


AP Value: 216 adventure points

Prerequisites: AGI 13 (for the special ability Feint I and Onslaught), CON 13 (for the special ability Inured to Encumbrance I), STR 13 (for the special ability Forceful Blow I)

Special Abilities: Languages and Literacy totaling 10 AP; Skill Specialization Warfare, Feint I, Forceful Blow I, Inured to Encumbrance I, Onslaught

Combat Techniques: Brawling 10, one of the following combat techniques 12: Chain Weapons, Impact Weapons, Swords, Two-Handed Impact Weapons, Two-Handed Swords


Physical: Body Control 4, Feat of Strength 4, Perception 2, Riding 4, Self-Control 4

Social: Empathy 2, Etiquette 5, Willpower 4

Nature: —

Knowledge: History 3, Myths & Legends 2, Religions 3, Warfare 7


Suggested Advantages: Ambidextrous, Improved Regeneration (Life Points), Increased Life Points, Rugged Fighter, Socially Adaptable, Weapon Aptitude

Suggested Disadvantages: Obligations I-III (employer), Personality Flaw (Arrogance, Vanity), Principles I-II (warrior codex, honorable behavior, protect the weak)

Unsuitable Advantages: Spellcaster

Unsuitable Disadvantages: Fat, Frenzy, Sensitive to Pain, Weak Regeneration (Life Points)


Publication: Core Rules page 143