Tribal Warrior
AP Value: 289 adventure points
Prerequisites: INT 13 (for the special ability Alertness I), DEX 13 (for the special ability Feint I), STR 13 (for the special ability Forceful Blow I)
Special Abilities: Languages totaling 4 AP; Skill Specialization Intimidation, Alertness, Feint I, Forceful Blow I
Combat Techniques: Bows 10, Brawling 12, one of the following combat techniques 12: Impact Weapons, Polearms, Swords, Two-Handed Impact Weapons, Two-Handed Swords
Skills:
Physical: Body Control 6, Climbing 4, Feat of Strength 4, Perception 5, Self-Control 5, Stealth 5
Social: Intimidation 7
Nature: Animal Lore 3, Orienting 4, Plant Lore 3, Survival 4, Tracking 4
Knowledge: Myths & Legends 4, Religions 2
Craft: Leatherworking 3, Treat Wounds 4, Woodworking 4
Suggested Advantages: Direction Sense, Improved Regeneration (Life Points), Increased Life Points, Rugged Fighter, Weapon Aptitude
Suggested Disadvantages: Frenzy, Obligation I-II (family), Negative Trait (Short Temper, Superstition, Vengeance), Personality Flaw (Arrogance, Prejudice—especially against people outside the tribe)
Unsuitable Advantages: Aptitude for Social Skills, Socially Adaptable
Unsuitable Disadvantages: Fat, Sensitive to Pain, Slow, Weak Regeneration (Life Points)
Publication: Core Rules page 142