Brawling
Combat Technique Category:
Close Combat
Special:
Unarmed combatants who parry a weapon still suffer full damage even if the parry is successful (so they probably should try to dodge instead). On the other hand, if you use a weapon to parry a brawling attack, the attacker suffers half the weapon’s damage. Combatants deal 1D6 DP when brawling, as modified by the primary attribute (see above).
Primary Attribute:
Agility, Strength
Improvement Cost:
B
Publication:
Core Rules, page 235
DEBUG - Start
-> Database-Connect bisherige Verarbeitungszeit (sec): 0.094144105911255
Database connect successful.
SQl-Statement (Parent-Table) SELECT * FROM tbl_en_combat_techniques WHERE combat_technique = 'Brawling' LIMIT 1
duration - total (sec): 0.096903085708618
DEBUG - End
Tabelle: tbl_en_attributes (Anzahl: 1)
[75] FROM tbl_en_attributes
Tabelle: tbl_en_combat_techniques (Anzahl: 1)
[45] FROM tbl_en_combat_techniques
Tabelle: tbl_en_combat_techniques_primary_attribute (Anzahl: 1)
[76] RIGHT JOIN tbl_en_combat_techniques_primary_attribute
Tabelle: tbl_en_combat_techniques_publications (Anzahl: 1)
[88] FROM tbl_en_combat_techniques_publications
Tabelle: tbl_en_improvement_cost (Anzahl: 1)
[199] FROM tbl_en_improvement_cost
Tabelle: tbl_en_publication (Anzahl: 1)
[89] LEFT JOIN tbl_en_publication
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