Takedown
(Special Maneuver)
Rules: Your attack suffers a penalty of 4, and your opponent may defend. If your attack succeeds and the opponent’s defense fails, the opponent falls down and gains the state of prone. This attack does 1D3 DP (ignoring PRO).
Penalty: -4
Prerequisites: STR 13
Combat Techniques: Polearms
AP Value: 20 adventure points
Publication: Core Rules page 250