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Please calculate 6 plus 7.

Precise Thrust I-III

(Basic Maneuver)

Rules: Your attack suffers a penalty of 2 per level in this special ability. If you hit, increase your damage by 2 points per level in this special ability.

Penalty: -2/-4/-6

Prerequisites: Level I: AGI 13; Level II: AGI 15, Precise Thrust I; Level III: AGI 17, Precise Thrust II

Combat Techniques: Daggers, Fencing Weapons

AP Value: Level I/II/III: 15/20/25 adventure points

 

Publication: Core Rules page 249