Ore Dwarf
Language: Rogolan (ore dwarf dialect)
Script: Rogolan Runes (2 AP)
Area Knowledge: depending on home region (for example, dwarf town and surrounding mines)
Social Status: none
Common Professions:
- Mundane Professions: all but Gladiator, Knight, and Tribal Warrior
- Magic Professions: Mage (rare)
- Blessed Professions: –
Common Advantages: Aptitude for Craft and Knowledge Skills (usually Earthencraft, History, Law, and Metalworking)
Common Disadvantages: Afraid of… (Heights or the Sea), Negative Trait (Greed, Stinginess), Personality Flaw (Arrogance, Prejudices - usually against non-dwarves)
Uncommon Advantages: Socially Adaptable
Uncommon Disadvantages: Afraid of… (Darkness, Cramped Spaces), Negative Trait (Curious), Nightblind
Common Skills: Carousing, Earthencraft, History, Law, Math, Mechanics, Metalworking, Myths & Legends, Orienting, Religions, Self-Control, Stealth
Uncommon Skills: Driving, Fishing, Flying, Gaukelei, Riding, Sailing, Seduction, Swimming
Common Names:
- Male: Arthag, Brodrosh, Famburash, Grimmbeard, Huramash, Kagrim, Partram, Shrobosh, Tarmosh, Xolgrimm
- Female: Aurulne, Dorella, Halrima, Korunde, Naresha, Topasa
Dwarven names consist of a first name and a “son of [parent]” or “daughter of [parent]” cognomens (for example, Grimbeard son of Xolgrimm, or Halrima daughter of Dorella).
Cultural Package Ore Dwarf (34 AP)
Carousing +1, Earthencraft +1, History +2, Law +1, Math +2, Mechanics +2, Metalworking +1, Myths & Legends +2, Religions +2, Self-Control +1, Stealth +2
Publication: Core Rules page 125