We want to hear what you think - good, or bad! 
Fill in the form below and we'll get back to as soon as we can!

What is the sum of 3 and 6?

Northern Aventurian

Language: Alaani, Garethi, Nujuka, or Thorwalian

Script: Kusliker Signs (2 AP)

Area Knowledge: depending on home region (for example, Enqui, Oblarasim, Paavi, Riva, Uhdenberg)

Social Status: Noble, Not Free

Common Professions:

  • Mundane Professions: all but Gladiator and Tribal Warrior
  • Magic Professions: Witch, Mage
  • Blessed Professions: Blessed One of Boron, Blessed One of Hesinde, Blessed One of Praios, Blessed One of Peraine, Blessed One of Phex, Blessed One of Rondra

Common Advantages: Direction Sense, Sense of Range, Rugged Fighter

Common Disadvantages: Afraid of (Cramped Spaces), Negative Trait (Superstitious)

Uncommon Advantages: Resistant to Heat

Uncommon Disadvantages: Susceptible to Disease

Common Skills: Animal Lore, Astronomy, Carousing, Commerce, Earthencraft, Fishing, Leatherworking, Orienting, Plant Lore, Self-Control, Stealth, Survival, Tracking, Woodworking

Uncommon Skills: Flying, History, Law, Magical Lore, Mechanics, Seduction

Common Names: Northern Aventurians can use Middenrealmish, Nivese, Norbarsian, or Thorwalian names, depending on their ancestry.

Cultural Package Northern Aventurian (25 AP)

Animal Lore +1, Carousing +1, Commerce +1, Leatherworking +1, Orienting +1, Plant Lore +1, Self-Control +1, Survival +1, Tracking +1, Woodworking +1


Publication: Core Rules page 112