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Needs No Sleep (*)

 

Rules: Characters with this advantage don’t need to sleep regularly and can stay awake for a week without getting tired. However, they must make up for the lost sleep later. Some races need actual sleep to recover, while others need only meditation or a similar technique. A hero with this advantage who goes without sleep cannot benefit from regular sleep and rest during Regeneration Phases (but can benefit from healing herbs and the skill Treat Wounds).

Prerequisites: Race, culture, or profession must have Needs No Sleep as an automatic or suggested advantage.

AP Value: 8 adventure points

 

Publication: Core Rules page 168