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What is the sum of 1 and 7?

Inspire Confidence

Rules: Checks with Commerce (Haggling), Fast-Talk (Begging, Manipulate, Sweet-Talk), or Persuasion (Conversation, Debate, Oration) receive a bonus of 1.

Prerequisites: No disadvantage Incompetent in social skills

AP Value: 25 adventure points


Publication: Core Rules page 167