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Please calculate 9 plus 7.

Hammer Blow

(Special Maneuver)

Rules: This attack suffers a penalty of 2, but you add an additional 1D6 to the damage inflicted. If this maneuver fails, the target can make an attack of opportunity against you.

Penalty: -2

Prerequisites: COU 15, Onslaught, Forceful Blow III

Combat Techniques: Chain Weapons, Impact Weapons, Swords, Two-Handed Impact Weapons, Two-Handed Swords

AP Value: 25 adventure points


Publication: Core Rules page 248