Gladiator
AP Value: 164 adventure points
Prerequisites: AGI 13 (for the special ability Feint I), STR 13 (for the special ability Forceful Blow I)
Special Abilities: Languages and Literacy totaling 2 AP; Skill Specialization Feat of Strength, Feint I, Forceful Blow I
Combat Techniques: Brawling 12, one of the following combat techniques 12: Impact Weapons, Polearms, Swords
Skills:
Physical: Body Control 4, Carousing 3, Feat of
Strength 6, Self-Control 5
Social: Empathy 3, Intimidation 5
Nature: —
Knowledge: Religions 4, Warfare 3
Craft: Treat Wounds 4
Suggested Advantages: Ambidextrous, Good Looks, Increased Life Points, Increased Toughness, Improved Regeneration (Life Points), Rugged Fighter
Suggested Disadvantages: Frenzy, Personality Flaw (Vanity)
Unsuitable Advantages: Aptitude for Social Skills
Unsuitable Disadvantages: Weak Regeneration (Life Points), Fat, Sensitive to Pain, Decreased Toughness
Variants:
- Pit Fighter (139 AP): no Feint I; Daggers 10 instead of 6; no second combat technique 12
- Show Fighter (159 AP): no Forceful Blow I; Gaukelei 3 instead of 0; Self-Control 2 instead of 5, Carousing 4 instead of 3, Fast-Talk 4 instead of 0, Orienting 3 instead of 0
Publication: Core Rules page 131