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Gladiator

AP Value: 164 adventure points

Prerequisites: AGI 13 (for the special ability Feint I), STR 13 (for the special ability Forceful Blow I)

Special Abilities: Languages and Literacy totaling 2 AP; Skill Specialization Feat of Strength, Feint I, Forceful Blow I

Combat Techniques: Brawling 12, one of the following combat techniques 12: Impact Weapons, Polearms, Swords

Skills:

Physical: Body Control 4, Carousing 3, Feat of

Strength 6, Self-Control 5

Social: Empathy 3, Intimidation 5

Nature: —

Knowledge: Religions 4, Warfare 3

Craft: Treat Wounds 4

Suggested Advantages: Ambidextrous, Good Looks, Increased Life Points, Increased Toughness, Improved Regeneration (Life Points), Rugged Fighter

Suggested Disadvantages: Frenzy, Personality Flaw (Vanity)

Unsuitable Advantages: Aptitude for Social Skills

Unsuitable Disadvantages: Weak Regeneration (Life Points), Fat, Sensitive to Pain, Decreased Toughness

Variants:

  • Pit Fighter (139 AP): no Feint I; Daggers 10 instead of 6; no second combat technique 12
  • Show Fighter (159 AP): no Forceful Blow I; Gaukelei 3 instead of 0; Self-Control 2 instead of 5, Carousing 4 instead of 3, Fast-Talk 4 instead of 0, Orienting 3 instead of 0

 

Publication: Core Rules page 131