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Please calculate 8 plus 3.

Blessed One of Boron

AP Value: 285 adventure points

Prerequisites: Advantage Blessed (25 AP); Disadvantage Obligations II (temple, church) (-20 AP), Principles II (church of Boron) (-20 AP); Special Ability Tradition (Church of Boron) (130 AP)

Special Abilities: Languages and Literacy totaling 8 AP; Skill Specialization Religions

Combat Techniques: Daggers 8, Impact Weapons 8

Skills:

Physical: Carousing 3, Perception 3, Self-Control 4

Social: Empathy 4, Etiquette 3, Intimidation 2, Persuasion 4, Willpower 6

Nature: Animal Lore 2, Plant Lore 4

Knowledge: Astronomy 4, Law 3, Math 4, Myths & Legends 4, Religions 6, Sphere Lore 2

Craft: Alchemy 3, Treat Disease 3, Treat Poison 2, Treat Soul 4, Treat Wounds 3

Liturgical Chants: Banish Fear 3, Banish Light 5, Bless Object 8, Exorcism 3, Minor Undead Ban 7, Sleep 6, The Twelve Blessings

Suggested Advantages: Immunity to (Disease), Immunity to (Poison), Inner Clock, Mystic, Pragmatic, Resistant to Disease, Resistant to Poison

Suggested Disadvantages: Sensitive to Sunlight

Unsuitable Advantages: Inspire Confidence

Unsuitable Disadvantages: Afraid of… (Dead and Undead), Night-Blind, Sleepwalker, Susceptible to Disease, Susceptible to Poison

Variants:

  • Servant of Bishdariel (300 AP): Astronomy 7 instead of 3, Treat Soul 6 instead of 4
  • Servant of Golgari (316 AP): Impact Weapons 10 instead of 8, Treat Wounds 6 instead of 3

 

Publication: Core Rules page 153