Blessed One of Boron
AP Value: 285 adventure points
Prerequisites: Advantage Blessed (25 AP); Disadvantage Obligations II (temple, church) (-20 AP), Principles II (church of Boron) (-20 AP); Special Ability Tradition (Church of Boron) (130 AP)
Special Abilities: Languages and Literacy totaling 8 AP; Skill Specialization Religions
Combat Techniques: Daggers 8, Impact Weapons 8
Skills:
Physical: Carousing 3, Perception 3, Self-Control 4
Social: Empathy 4, Etiquette 3, Intimidation 2, Persuasion 4, Willpower 6
Nature: Animal Lore 2, Plant Lore 4
Knowledge: Astronomy 4, Law 3, Math 4, Myths & Legends 4, Religions 6, Sphere Lore 2
Craft: Alchemy 3, Treat Disease 3, Treat Poison 2, Treat Soul 4, Treat Wounds 3
Liturgical Chants: Banish Fear 3, Banish Light 5, Bless Object 8, Exorcism 3, Minor Undead Ban 7, Sleep 6, The Twelve Blessings
Suggested Advantages: Immunity to (Disease), Immunity to (Poison), Inner Clock, Mystic, Pragmatic, Resistant to Disease, Resistant to Poison
Suggested Disadvantages: Sensitive to Sunlight
Unsuitable Advantages: Inspire Confidence
Unsuitable Disadvantages: Afraid of… (Dead and Undead), Night-Blind, Sleepwalker, Susceptible to Disease, Susceptible to Poison
Variants:
- Servant of Bishdariel (300 AP): Astronomy 7 instead of 3, Treat Soul 6 instead of 4
- Servant of Golgari (316 AP): Impact Weapons 10 instead of 8, Treat Wounds 6 instead of 3
Publication: Core Rules page 153