Karan
Size: 3 to 5 feet; 9 to 10 feet tall at the shoulder
Weight: 110 to 120 pounds
COU 10 SGC 10 (a) INT 12 CHA 12 DEX 12 AGI 15 CON 12 STR 11
LP 20 AE - KP - INI 13+1D6
DE 6 SPI –3 TOU –2 MOV 15
Head Butt: AT 9 DP 1D6 RE short
PRO/ENC 0/0
Actions: 1
Special Abilities: Takedown (Head Butt)
Skills: Body-Control 12 (15/15/12), Feat of Strength 4 (12/11/11), Intimidation 2 (10/12/12), Perception 7 (10/12/12), Self-Control 5 (10/10/12), Stealth 6 (10/12/15), Swimming 3 (15/12/11), Willpower 4 (10/12/12)
Number: 3D6+4 (small herd), or 3D20+100 (large herd)
Size Category: medium
Type: Animal, non-humanoid
Loot: 40 rations of meat, fur (2 silverthalers), trophy (antlers, 1 silverthaler)
Combat Behavior: Karans try to flee but fight if cornered. They escape as soon as possible after taking down an opponent.
Escape: At the first sign of danger
Animal Lore (Wild Animals)
- QL 1: Karans are herd animals that are very docile, despite their prominent incisors.
- QL 2: Karans run away at the first sign of danger.
- QL 3+: Karans can be domesticated to serve as draft or pack animals.
Hunt: 0
Special Rules
Pack Mule: Karans can carry a weight of up to 50 pounds.
Publication:
Aventurian Bestiary, page 103