Fire Spirit
Size: 1 to 2 feet in size
Weight: 4 to 8 pounds
COU 14 SGC 8 INT 10 CHA 10 DEX 10 AGI 12 CON 9 STR 9
LP 18 AE - KP - INI 13+1D6
DE 6 SPI 0 TOU 0 MOV 8
Burning Hand: AT 16 DP 2D6+2 RE short
PRO/ENC: 0/0
Actions: 1
Special Abilities: none
Skills: Body Control 4 (12/12/9), Climbing 2 (14/12/9), Empathy 0 (8/10/10), Fast-Talk 1 (14/10/10), Feat of Strength 4 (9/9/9), Intimidation 5 (14/10/10), Perception 5 (8/10/10), Self-Control 5 (14/14/9), Stealth 2 (14/10/12), Swimming – (no check allowed, fire spirits cannot swim), Willpower 5 (14/10/10)
Number: 1
Size Category: small
Type: Elemental (fire), non-humanoid
Summoning Difficulty: -1
Loot: none
Combat Behavior: When forced to fight, these elemental spirits make frontal attacks and fight until destroyed.
Escape: Fire spirits do not try to escape.
Sphere Lore
- QL 1: Elemental spirits are not much smarter than animals.
- QL 2: They cannot use magic. They like to spend their time in mundane fires.
- QL 3+: Fire elementals are curious and irritable. Contact with water can cause them to frenzy.
Special Rules
Elemental Rules: Fire spirits use the general rules for elementals.
Publication:
Core Rules, page 359