Contact

We want to hear what you think - good, or bad! 
Fill in the form below and we'll get back to as soon as we can!

What is the sum of 6 and 4?

Bound Soul

Size: Depending on the deceased

Weight: no weight

COU depending on the deceased

SGC depending on the deceased

INT depending on the deceased

CHA depending on the deceased

DEX depending on the deceased

AGI depending on the deceased

CON depending on the deceased

STR depending on the deceased

LP 15 AE 30 KP - INI depending on the deceased

DO 12 SPI 3 TOU 7 MOV 10

Unarmed: AT 11 PA 6 DP 1D3 (ignoring PRO) RE long

PRO/ENC 0/0

Actions: 1

Special Abilities: Depending on the deceased

Skills: Depending on the deceased

Spells: Horriphobus 12 (attributes of the deceased)

Number: 1, or 1D3+1 (small ghost group), or 1D6+2 (large ghost group)

Size Category: medium

Type: Ghost, humanoid

Summoning Difficulty: 0

Loot: none

Combat Behavior: Bound souls rarely fight, but they do scare their victims.

Escape: depending on the deceased

Magical Lore (Magical Creatures)

  • QL 1: Bound souls are the spirits of deceased.
  • QL 2: A bound soul is bound to a place, an object or a person.
  • QL 3+: You can release ghosts by fulfilling their final tasks.

 

Special Rules

Ghost Rules: Bound souls use the general rules for ghosts.

Publication:
Aventurian Bestiary, page 19