Bound Soul
Size: Depending on the deceased
Weight: no weight
COU depending on the deceased
SGC depending on the deceased
INT depending on the deceased
CHA depending on the deceased
DEX depending on the deceased
AGI depending on the deceased
CON depending on the deceased
STR depending on the deceased
LP 15 AE 30 KP - INI depending on the deceased
DO 12 SPI 3 TOU 7 MOV 10
Unarmed: AT 11 PA 6 DP 1D3 (ignoring PRO) RE long
PRO/ENC 0/0
Actions: 1
Special Abilities: Depending on the deceased
Skills: Depending on the deceased
Spells: Horriphobus 12 (attributes of the deceased)
Number: 1, or 1D3+1 (small ghost group), or 1D6+2 (large ghost group)
Size Category: medium
Type: Ghost, humanoid
Summoning Difficulty: 0
Loot: none
Combat Behavior: Bound souls rarely fight, but they do scare their victims.
Escape: depending on the deceased
Magical Lore (Magical Creatures)
- QL 1: Bound souls are the spirits of deceased.
- QL 2: A bound soul is bound to a place, an object or a person.
- QL 3+: You can release ghosts by fulfilling their final tasks.
Special Rules
Ghost Rules: Bound souls use the general rules for ghosts.
Publication:
Aventurian Bestiary, page 19