Aranian
Language: Tulamidya (Aranian) or Garethi (Aretya)
Script: Tulamidya or Kusliker Signs (2 AP)
Area Knowledge: depending on home region (for example, Baburin, Elburum, Llanka, Palmyrabad, Zorgan)
Social Status: Noble, Not Free
Common Professions:
- Mundane Professions: all but Gladiator, Knight, and Tribal Warrior
- Magic Professions: Witch (mostly Cat Witches), Mage (rare)
- Blessed Professions: Blessed One of Boron, Blessed One of Hesinde, Blessed One of Praios, Blessed One of Peraine, Blessed One of Phex, Blessed One of Rondra
Common Advantages: Aptitude in Social Skills, Sense of Range
Common Disadvantages: Negative Trait (Superstition), Personality Flaw (Prejudices - mostly against Novadis and mages; Vanity), Sensitive to Pain
Uncommon Advantages: Resistant to Cold
Uncommon Disadvantages: Frenzy
Common Skills: Artistic Ability, Astronomy, Clothworking, Commerce, Empathy, Fast-Talk, Gambling, Law, Math, Myths & Legends, Pickpocket, Riding, Seduction, Streetwise
Uncommon Skills: Intimidation, Survival, Tracking
Common Names:
- Male: Assaf, Djafardeon, Eslam, Faizal, Kazan, Mahdul, Marwamir, Nazir, Seychaban, Zahir
- Female: Aishanka, Belima, Delilah, Harizeth, Majula, Neraida, Rhayadaque, Shilaldara, Yamira, Zulhaminai Names are connected to the name of the mother or father, with ibn for men and saba or -sunni for women (for example, Yamira saba Delihah, Belima Majulasunni, or Assaf ibn Eslam).
Cultural Package Aranian (26 AP)
Clothworking +1, Commerce +2, Empathy +1, Fast-Talk +2, Gambling +1, Math +1, Myths & Legends +1, Seduction +1, Streetwise +2
Publication: Core Rules page 98